![]() For a game with an emphasis on precise combat actions, the jump in frame rate cannot be appreciated enough. The biggest change is that it now plays at 60 frames per second. Fortunately, due to a slightly brighter exposure to the visuals, it's easier to see them coming - but there are still plenty of heart-stopping scares.īrighter exposure is not the only thing to change in Dark Souls Remastered, but the changes are far from numerous. Enemies can also jump at you from key ambush positions. Later on, creatures such as demons, dragons, undead dogs, wraiths, and various oversized bugs test the player's skills. Imagine the fear of fighting two large, winged gargoyles on the weathered shingles of a castle's roof it's an atmospheric and visually stimulating fight that remains with you long after the game is completed. There are over a dozen locations, and each one has a set of distinct enemies. In future encounters, you'll battle beings that are 10 times as large and swing weapons that can kill you in a couple of hits - although they can withstand more than a dozen of your hits.Īs the pilgrimage takes players through castles, caverns, swamps, villages, and more, creatures such as the Gargoyles and Taurus make impactful appearances. The foes with bows and arrows are a pain, but the melee-swinging ones are pretty easy to destroy. Enemies are mildly difficult at first and consist of fodder-like undead troops. Realistically, though, there is never a time in the game when you feel safe. The learning curve aside, the character has very little equipment to help them feel safe. As you make your way out of the dark prison, the slightest sound or eye-catching movement of a skeleton soldier sends chills up the spine. For those who are trying this sub-genre for the first time, you'll feel vulnerable. Those who have already experienced it before - or those who experienced the sequels and/or Bloodborne - will feel right at home. Players take the role of an undead soldier in a dark prison and begin their voyage in the Age of Fire as the metaphorical flames are slowly dying out. Suffice it to say the dragons were defeated, but not before great plagues were cast on the young human race. The three entities, along with an army powered by the Souls of Lords, went to war with the dragons. Three forces rose up: a witch and her daughters, a giant undead creature comprised of deceased bodies, and a great ruler who throws fire bolts. ![]() The Age of Fire began and brought with it great contrasts: hot and cold, light and dark, and life and death. The introductory cinematic features an epic tale that rivals the scale of "Lord of the Rings." The world was initially covered in fog and ruled by dragons. Players can now experience the remaster of the first title in the series, Dark Souls Remastered, on all major platforms. Fear of death always lingers, but partially it's because of the world. Health always feels low, and enemies have varying attack styles in every encounter. They're not related, but both are action-RPG titles with a very tactical-based combat system. There's an argument to be made that the first title in the series is actually Demon Souls, but it's more like a rough draft for the Dark Souls series. Few games can claim to be innovators, but Dark Souls is one of them.
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